Day 6 of the iPad Challenge: testing, testing, 1.. 2.. 3.. testing – and, hopefully, submitting bodyCal to Apple
The code base is complete (I hope – well, there are no new features to add), and the user-interface is finished So, today…
Testing, testing, 1.. 2.. 3.. testing
As bodyCal for the iPad has been developed the code has been tested as new features were added, and every so often (usually at the start of a day) the App has been put through its paces to test all the current functions together.
As the App has gone through these rounds of testing bugs have been caught and squashed (hopefully), and improvements have been made. However, the full, complete App has not been tested – until today… so the task this morning is to put the App through a full test and see how it holds up.
One problem with all of this is the testing is being performed on the software development kit (SDK) emulator and not on a real iPad. This makes things tricky… I have had situations in the past where Apps have worked great on the SDK iPhone emulator, only to have problems on the test iPhones and iPod Touches.
Submitting to Apple
Hopefully, if testing goes well the submission process should start this afternoon. As ever, there is a check list:
- Screen shot, must be 1024 x 768, 768 x 1024, 1004 x 768 or 748 x 1024 – check – have that at 748 x 1024
- ‘Blurb’ – the App description – not done
- Icon – check
Yesterday I wrote a post about designing and picking an icon. I have decided to go with ‘A’ (which ironically is B).
bodyCal for the iPad from MMISoftware – which icon is the best? A or B? I am going with ‘A’, which is B…
- List of keywords – not done
- Compiled App for the store – opppsss.. the biggie, not done
[...] it was decided to go with icon A (see above) for the [...]