Unicode and Applescript
Using Applescript in a Cocoa application
Since version 10.2 it has been possible to incorporate Applescripts as part of an application. The fun really starts when you try to allow for international text, that is, Unicode text. This seems to be a real weakness in Applescript. Unicode text cannot be displayed directly in the editor, although it will be displayed in ‘Event Log History’ and this makes life difficult when testing new scripts, particularly if they contain Unicode!